VoxelVale is an open-world game that attempts to blend the creative freedom of games like Minecraft and Terraria with the unpredictable nature of roguelikes like The Binding of Isaac.

VoxelVale is currently in Alpha. It's being developed using only Javascript and WebGL, so sometimes seemingly simple additions take a while to implement. New features are being added roughly every week, but many planned features have not yet been implemented. That said, development is fluid, ideas are constantly in flux, and I'm very open to user feedback and suggestions.

As a note, if you want the ability to save your world, then please play and make an account on voxelvale.net.

If you want to follow the development, I post semi-frequent Youtube videos detailing every newly added feature. This is a self-funded, solo, pet project. It's free for everyone to play. So, if you enjoy the game please consider donating or checking out my Patreon :)


EXPLORE

Venture into a world filled with mystery and hidden treasures! Worlds are randomly generated, so no two playthroughs are the same.


BUILD

Make the world your own! Gather resources to craft new blocks, and build anything from cozy shelters to intricate fortresses.


PROGRESS

Start with the essentials and work your way up. Mine ores, buy recipes, and craft improved tools!


Published 19 hours ago
StatusIn development
PlatformsHTML5
Release date 31 days ago
AuthorVoxelVale
GenreAdventure
TagsAtmospheric, Exploration, Fantasy, Indie, Minecraft, Relaxing, Retro, Top-Down, Voxel
Average sessionAbout an hour
LanguagesEnglish
LinksWebsite, Patreon, YouTube

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